[BioRuby] BioRuby Grapics generator for D3
Rob Syme
rob.syme at gmail.com
Tue Mar 12 05:57:30 UTC 2013
@George, the canvas rendering would probably make certain types of
animation more difficult than an svg/d3 plot. Then again, canvas rendering
gives you enormous flexibility.
I quite like genometools <http://genometools.org/annotationsketch.html> (no
affiliation or collaboration), perhaps we could just piggy-back on the svg
generated by their
annotationsketch<http://genometools.org/annotationsketch.html> module?
The ruby/python/lua/C APIs already exists (and are quite good). It just
depends on how broad the project becomes. There are certainly be many
classes plots that wouldn't be possible using only this approach.
At the very least, we could take design notes from these guys. To my eyes,
it has a great clean aesthetic.
-r
On Tue, Mar 12, 2013 at 1:36 PM, George Githinji <georgkam at gmail.com> wrote:
> Have you had a look at Scribl? http://chmille4.github.com/Scribl/ and
> https://github.com/chmille4/Scribl.
>
> On Tue, Mar 12, 2013 at 12:49 AM, Pjotr Prins <pjotr.public14 at thebird.nl>
> wrote:
> > I was wondering if anyone is interested in a Ruby/Python/Perl browser
> > graphics/animation generator with D3 Javascript output? The idea is to
> > take existing figures for biological results and working them on to
> > the web with some level of clickable interaction.
> >
> > If you have existing graphics in gnuplot or R, they could be
> > candidates.
> >
> > It could be a GSoC project.
> >
> > Pj.
> > _______________________________________________
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>
>
>
> --
> ---------------
> Sincerely
> George
> Skype: george_g2
> Blog: http://www.biorelated.com/
> Twitter: http://twitter.com/#!/george_l
> _______________________________________________
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