[Biojava-l] viewsequence is unchangeable?
Kalle Näslund
kalle.naslund at genpat.uu.se
Fri Sep 17 10:14:38 EDT 2004
Maximilian Haussler wrote:
> Hi everyone,
>
> why is ViewSequence an implementation of the Unchangeable interface?
> Isn't a view (among others) meant for adding features to an otherwise
> unchangeable sequence?
Exactly what a view is for, is a question you can argue a lot about i
guess =). But, just from reading the javadocs of the class, it seems
this one, is to be used to add data "on top" of another sequence. One
example would indeed be to use it to add Features to an otherwise
Unchangeable Sequence.
> I have a class derived from the view, but I don't get it to notify the
> GUI when changes occur, as I don't find the getChangeSupport() in
> ViewSequence...
ViewSequence extends Unchangeable, this is a minimal implementation of
the Changeable Interface, that basicly just refuses any changes. The
getChangeSupport() method belongs to the AbstractChangeable class. Most
classes extend AbstractChangeable, so that is why you are used to always
having getchangeSupport() around.
As ViewSequence will never change, it will never emit any change events,
and that is what the SWING gui widgets listen for, as a trigger to
redraw, just as you say.
I think that the correct way to fix this problem, is to have
ViewSequence to emit change events, i guess alter it to extend
AbstractChangeable, and then listen for Changes to the underlying
sequence, and take appropriate action when change events are caught,
aswell as emitting ChangeEvents when Features are added to the view itself.
> [Well, simply adding standard java change support instead of this
> overly complicated biojava system would also do the trick... :-) ]
The biojava Changeability thingy, isnt realy that much more complex,
atleast not from the view of the programmer, that just wants to make his
class implement Changeable , and the added complexity has its uses. I
wont claim that the current BJ way is the greatest way though =)
So, my suggestion would be to make your own ViewSequene class, that does
listen for changes on the underlying Sequence, aswell as emiting
changes. You would start by taking the ViewSequence class, make it
extend AbstractChangeable instead of Unchanging, then add a
ChangeListener to the underlying Sequence, and hammer togheter some code
that does the right thing[tm] when the listener notices the underlying
sequence have changed ( most likely, check if the change affects the
features in the view, if so, take some action) and then have a change
forwarder that also forwards the changes.
Im not sure i have the time at hand, or the mental capability right now,
to fix this for you, but if you try something like this, and get into
problems, feel free to mail the ml again, and i will try to help as much
as i can.
mvh Kalle Näslund
> Thanks
> Max
>
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